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The Pressure Bomb allows you to shoot projectiles at walls or object, so that you can create a path every given way. They are, however, more impactful in how the game is played. Similarly to the last game, you will unlock new functions for Dorothy. Speaking of those collectibles, there are quite significant as well. This forces you to return to the caves now and again as not every single thing can be found on your first attempt. If that isn't enough, each hole you enter has a set of collectibles that can help on your quest. You might have to position mine carts on switches, hang on walls with the hookshot or blow up your surroundings a certain way.
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Each of them has unique challenges that you put your skills to the test. Next to exploring the Overworld, the amount of caves that you will enter has been dramatically increased. There were blocks that could be dropped from above to ensure reaching said collectible was possible. I went out of my way to do this with a collectible, but the game was one step ahead of me. Next to this, there is not a chance that you will get stuck. There is a wide map with various locals to uncover, which even includes above ground sections for good measure. You will absolutely feel this once you start progressing. It is much more lively than Tumbleton, which sparks confidence.Īn actual team of level designers crafted SteamWorld Dig 2, where the first game was procedurally generated. Dot and her pixelated Fen have a great dynamic, but the true quirkiness comes from El Machino. The story beats are woven with a great set of characters. He was considered a hero, so why would he have a reason to leave? The search for answers sees her delving deep into the earth below and is rather stacked with twists. Rusty, Dig's protagonist, disappeared after the events of the first game and Dot is really unsure why. She left her humble home of Tumbleton for a trip to El Machino. The larger focus on narrative sees you stepping into the shoes of Dorothy. What would happen if the problems from their previous games, helped to shape their greatest game yet? This is SteamWorld Dig 2.įrom the outset, the differences between the original and Dig 2 are clear. While the desire for upgrade systems was strong, it couldn't de denied that it was a quality product once more. Their follow-up, SteamWorld Heist, saw similar success and partaking in a new genre. While the pacing is slow at first, its gameplay quirks kept me hooked every single time. The sheer amount of times I've played that title is staggering and every run I would find something new. SteamWorld Dig remains one of my favorite Nintendo 3DS eShop games to date.
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